I wanna play online 1.1.9

Description:
  This software is designed to automatically convert an 'I wanna be the guy' fangame into an online playable version.

Maker:
  DapperMink (QuentinJanuel)
  quentinjanuelkij@gmail.com
  (my discord changes all the time, sorry)

Special thanks:
  Adam
  viri
  Maarten Baert
  krzys-h
  Nikaple
  hirtown
  Samiboule

How to use:
  In order to use this software, all you need to do is drag and drop the executable (.exe) of any game onto iwpo.exe.
  Make sure to let iwpo in its own directory.
  If no error message is thrown, then three cases can happen:
   - If the game is made with GameMaker 8 (or 8.1), the online game will be created as a new executable in the same directory.
   - If the game is made with GameMaker Studio and is self contained, the online game will be created in a new folder with all the resources unpacked.
   - If the game is made with GameMaker Studio and is already unpacked, a file data_backup.win will be created. The game will now be online, and in order to get back to the original version replace the file data.win by data_backup.win.

Website:
  You can see all the games that are currently played on this website:
  https://iwpo.dappermink.com

FAQ:
  Q: Me and my friend can't play [some game] together, the server seems to think we are playing two different games
  A: Make sure you converted the exact same executable, probably you two had different versions of the game.

  Q: The tool I try to convert a GameMaker:Studio game even though it is GameMaker8
  A: Probably you have a data.win file in the same directory, I check its presence to detect GameMaker:Studio and unfortunately that can lead to this bug. To fix this, you can simply temporarily remove the data.win file from the directory.

  Q: The tool ran successfully, but gave me a game that I can't run. When I open it nothing happens and no window is created at all
  A: GameMaker8.1 checks the executable length to ensure the data is not corrupted. Since my mod require to change that length, I disable that check for the most common version of GameMaker8.1. Unfortunately, there are too many versions I should specifically cover. What you can do to fix this issue is to decompile the game and recompile it.

  Q: I tried to convert [some game] but the converter failed. Why?
  A: Sorry about that, I cannot convert every game. Some just won't work. I will try my best at covering the greatest majority of fangames. Feel free to contact me if there is a game you really want to play online, but be aware I have other priorities and will not do updates that often.

  Q: This sucks, the server keeps crashing or is way too slow!
  A: Well, sorry again. This is my first experience at creating online games, so I may have done some things wrong. If you have advices or recommendations about the way I should code the server, once again feel free to contact me.

Thank you so much for downloading, I really hope you will have a lot of fun!



CHANGE LOGS:

1.1.9:
 - Added support for Unicode characters (GM8.0 only) (thanks to Nikaple)

1.1.8:
 - Renex engine compatility (thanks to Samiboule)

1.1.7:
 - Fixed text encoding issues (thanks to Samiboule)

1.1.6:
 - Use the new server (isocodes.org => dappermink.com)

1.1.5:
 - Fixed the heap out of memory crash for heavy GM8 games
 - Accurate "online players" for the website
 - Race mod
 - Destroy player when the change of rooms
 - Fixed saves for Nikaple engine
 - Slightly better player continuity
 - Games protected by a password are not shown on the website anymore

1.1.4:
 - Support for Nikaple engine
 - Better player continuity

1.1.3:
 - Fixed the heap out of memory crash for heavy GMS games

1.1.2:
 - Fixed a typo in the GameMaker:Studio converter

1.1.1:
 - Don't try to use unexisting assets anymore

1.1.0:
 - Improved server security and speed
 - Added password
 - Fixed games that keep asking the username
 - Fixed mixed games
 - Fixed 32 bit compatility (FAILED)

1.0.0:
 - First release
